Saturday, February 22, 2014

Adventures Epic Drop - with the Caretaker

New Wildstar Flick announcing Adventures.  The Caretaker is probably my favorite character in the game, so doing a video from his perspective was irresistible...  Here's the landing page.  My main contribution was the 2D animation that appears on his screen.



Sunday, January 19, 2014

Classes "Ultra Drop"

Weee, finally got to dive back into character animation on this one.  And what a character.  I feel as though I haven't seen the last of Ish'mael the Bloodied...  Here's the landing page.




Saturday, July 20, 2013

Chua/Mordesh Reveal

Latest Wildstar Flick, Chua/Mordesh...  Here's the landing page.




Paths Epic Drop

Well, I'm a couple videos behind... Let's get caught up here.  Couple months ago my team put out a double feature to highlight Paths in Wildstar.  A new marketing cinematic, which we're now calling Wildstar Flicks, and a DevSpeak.  Worked on both.  Mostly the DevSpeak, but also storyboards, animatic, setup, and management type stuff for the Flick.  Oh, and I animated a flower...  Here's the landing page.





Saturday, May 11, 2013

DevSpeak Gameplay Videos

Not the usual animation work, but I recently made two gameplay videos for Wildstar.  Special thanks to Max and Marc Matzenbacher, Chris Hanel, Stephan Frost, and Greg Meader for significant contributions.  Hiring up a team to help create more DevSpeaks at a fast pace.  Lots of gameplay features to discuss in Wildstar!  Here's the landing page.





Friday, March 29, 2013

Meet the Exiles

Number three baby, Meet the Exiles.  Got some incredible new animators on board to work on this.  Main narrator was animated by Kishore Vijay, and all the other characters by Jarrod Showers.  I did the 2D animation, and some other things.  Super fun, and thanks to all the folks at Carbine who helped out!


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Meet the Dominion

Well. Been a little since I posted anything here, so here we go. Let's start with the Meet the Dominion. Our second in-house marketing cinematic. Released third, though actually created second.  An exciting project to put together, from working with professional voice talent at Igloo Studios in Burbank, to bringing to life a character I completely love, to wrestling our game engine to the ground in order to render the thing.  Thanks as always to everyone else who helped on this!