I did a couple animations recently for Wildstar's fan-designed monster, Metal Maw. Carbine wants to keep the fans updated on this creature's progress through development, so they've posted periodic blog posts showing work on him from each department on the art team. The animation process was posted in two chunks, one for the Walk Cycle, and one for the Birth/Introduction Sequence. We've also written a little about the process and workflow up there, so there are some in progress versions as well. Here are the final versions of each.